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T.Ed Pro Terrain & World Editor 5.0

OS Support:

Windows XP/2000/98


Publisher Old version


March 25 2010


T.Ed Pro Terrain & World Editor 5.0


Easy to use windows like interface, with 'mouse look' and 'game walk' controls

Requirements: DirectX 8.0 or higher

Edit by Brothersoft: Overview of Purpose: T.Ed is a complete solution for making huge outdoor worlds: The technique behind designing and using terrain objects can be a minefield of choices, as there are so many different ways of doing it! T.Ed is designed primarily for games programmers and 3D artists to make those choices easier. There are 2 main categories regarding terrains in games, 'Mesh' and 'Dynamic/LOD'. T.Ed can help in the development of both! Features:
*Easy to use windows like interface, with 'mouse look' and 'game walk' controls
*Versitile editing tools that even alow you to create overhangs and vertical walls!
* New V4 features prop management and placement Create complete worlds with trees and buildings, then give them custom properties!
*New V2 features lots of new tools including autotexture by height & slope!
*Uses an ALPHA-limit blending technique to stop vertex alpha Z-Order problems
*Ability to edit large mesh terrains in realtime up to 1024x1024*.
*Can have 1000s of simulated textures by using vertex colour combined with 6 pre-loaded textures
*Create great looking, realistic blended landscapes.
*Lightmapper to shadow the landscape
*Supertexture Renderer For those who dont want or cannot use vertex alpha, you can Now 'bake' the vertex layers and lightmap to one large texture!
*Useful tools including Paint height, auto quad-matching and tiling function to make 'infinite' terrains.
* Configurable (and saveable) environment simulation for fog, water, Sunlight etc.
*B3D and DirectX .X for easy insertion into your games & other programs.
*Free Updates from

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    Size : 7.10MB